S05 Geometry
// This is a simple program to show you how to render custom geometry
// This will allow you to render custom objects, create batching, tilemaps and more.
using Hybrid;
namespace App
{
public class s05_geometry : Hybrid.App
{
private float[] positions;
private Color[] colors;
private int[] indices;
private int padding = 50;
public override void OnInitialize()
{
int width = Window.GetWidth();
int height = Window.GetHeight();
positions =
[
width / 2f, padding,
padding, height - padding,
width - padding, height - padding
];
colors =
[
new Color(1, 0, 0), new Color(0, 1, 0), new Color(0, 0, 1)
];
indices = [ 0, 1, 2 ];
}
public override void OnRender()
{
Graphics.DrawBegin(new Color(0, 0, 0));
Graphics.DrawGeometry(positions, colors, indices);
Graphics.DrawFps(10, 10, new Color(1, 1, 1));
Graphics.DrawEnd();
}
}